Announcing a very limited and very special supplement to the Adventurer™ Card Game

Febuary 8, 2007 Shadowcircle Press announced the Guest Designer Card series for the fast growing Adventurer TM Card Game. Each card in this series is designed by a notable game designer and adds a new element to the already riveting game. Each illustrated card will be sold by itself, and quantities are limited.

The series launches with cards from notable game designers Tom Wham, James M. Ward, Chris Clark, and the legendary creator of Dungeons and Dragons, Gary Gygax. Guest Designers are encouraged to create an exciting new Adventurer card of their choosing that will add a greater immersion and experience to the Adventurer TM Card Game world. Cards may be an obstacle, trap, event, stationary object or hero.

We will be releasing one Guest Designer Card a month for the next several months. The first to go on sale will be Gary Gygax’s powerful new hero, Shade the Trickster! Here is the release dates of the cards already planned:

  • Gary Gygax’s powerful Guest Designer Card: Shade the Trickster releases February 15nd
  • James M. Ward’s mysterious Guest Designer Card: Warden’s Pool of Darkness releases February 29th
  • Chris Clark’s chaotic Guest Designer Card: BlunderBuss releases March 22nd

Gary Gygax

Gary Gygax wrote or co-authored and published over 80 games, game products, and books since he began creating in the 1960s, when he founded the world-renowned GenCon gaming convention. His first professional gaming work was published in 1971. He co-founded the game publishing company Tactical Studies Rules (later TSR, Inc.) in 1973 with his longtime friend from Lake Geneva, Don Kaye. His best known game and fiction credits are the co-creating and authoring the original Dungeons & Dragons Role-Playing Game, creating the AD&D game, World of Greyhawk Fantasy World Setting, the “Gord the Rogue” novels as well as a trio of fantasy mystery novels featuring the Aegyptian wizard-priest Magister Setne Inhetep. Gary is often referred to by others as the “Father of Role-Playing.”

Another major credit is his co-producer role in the Dungeons & Dragons Cartoon Show on television in the 1980s; Gary created several of the show’s story springboards and had final control of all script content.

Over the many years of his life wrote countless articles and essays about games and gaming and history in regards games. The number of stories and articles about him, the interviews he has given to news and entertainment media publication, media appearances, from TV to fan magazines, are likewise too numerous to count. Memorable ones include: 60 Minutes, Entertainment Tonight, Livewire, Tom Snyder, and in animated likeness and voice on the Futurama Show in 2000 and Code Monkeys in 2007. Gary has also done dozens of radio interviews, including the ABC syndicated Michael Jackson Talk Show Print media coverage includes the Wall Street Journal, People, US, and Icon (1999). In their “30 Most Influential People in Gaming” article series released in March of 2002, GameSpy Magazine placed him as #18, tied with J.R.R. Tolkien, and just after George Lucas. The mention of his name in Time Magazine last November is an annoyance, considering the article’s shallow and flippant treatment of fantasy. However, having his name included in the Oxford Dictionary of the English Language as of March 2003 under the Dungeons & Dragons entry is a marked honor. The most prestigious accolades received in 2005, however are those of Sync Magazine naming him the Number One Nerd of all Time, and the naming of a new strain of bacteria after him—Arthronema gygaxiana. RPG fans are everywhere these days…

Gary passed in March 2008 in Lake Geneva, Wisconsin, his childhood home. Before he died he was not as active in creating material as he was when he wrote his first major game in 1972-3 because of a bout of ill health in 2004. He wrote a regular column in Dragon Magazine through 2003 and most of 2004, and does a bit of freelance and some consulting work too, and has a relatively new RPG system, the Lejendary Adventure Role-Playing Game published by Troll Lord Games, with support material from Hekaforge Productions. He served as the Editor in chief for the Troll Lord Games series of fantasy reference books, “Gygaxian Fantasy Worlds,” several of the volumes in this growing series that was being authored or co-authored by Gary. Because he has a queue of about a half-dozen of his support product manuscripts awaiting publication, you can expect to see a godly number of gaming products from his pen even though he isn’t creating much of late. His last major work was the Castle Zagyg, Yggsburgh town module in hardcover book format. His last major project was supervising the completion of that fantasy town designed for the Castles & Crusades RPG, a work that will encompass 24 modules each of some 48 page length, and the presentation of the Castle Zagyg Castle & Dungeons series of modules based on his extensive “bible” material for the project.

Troll Lord Games plans to publish his card-based boardgame of the One Hundred Years War, King of England - King of France this year.

Chris Clark

Chris Clark began his ‘professional’ gaming career in 1977 running events at Gen Con in Lake Geneva Wisconsin. He formed his first gaming company, Inner City Games Designs, while in college at the University of Illinois in 1981. His first published game, the Inner City RPG was also published in its original format that year. Chris still owns and operates Inner City Games Designs which now has more than 50 titles currently in print. It is one of the oldest small press companies still in existence.

Chris formed Hekaforge Productions with Gary Gygax in 1998 in order to launch Gary’s newest role-playing creations, the Lejendary Adventure™ and the Lejendary Earth™. While still small, Hekaforge currently has 20 titles in print, and shows no signs of slowing its steady growth.

Since 1980, Chris has written more than 100 published role-playing, miniature, card and board games, including Fuzzy Heroes and War PIGs, and is still writing them for both Hekaforge and Inner City Games Designs. He is also an avid member of the Game Publishers Association, and engages in freelance writing for several magazines as well as other game publishers. You can find out more about Chris at

James M. Ward

James M. Ward was born, has lived a pleasantly long time, and has been married a tad over 37 years thanks to the patience of his wife. He has three unusually charming sons, Breck, James, and Theon. They in turn have given James five startlingly charming grandchildren, Keely, Miriam, Sophia, Preston, and Teagan. In that stretch of time he managed to write the first science fiction role playing game, METAMORPHOSIS ALPHA, he worked for TSR and did lots of D&D and AD&D things, and designed the best selling SPELLFIRE and DRAGON BALL Z CCGs. At the time of this writing, he is vastly pleased with the latest design work on the card game MY PRECIOUS PRESENT and the board game DRAGON LAIRDS. In a long line of products his latest two novels from TOR, HALCYON BLITHE, MIDSHIPWIZARD and DRAGONFRIGATE WIZARD HALCYON BLITHE are two of his better and prouder creations.